Marcelo Abadie — Game Designer based in Porto Alegre, Brazil

Giant Bee Escape – Warner Bros.

Advergame, Facebook, Unity, Social, Movie

apps.warnerbros.com/journey2/greatbeeescape/us/

Style: On-rails Obstacle Course
Engine: Unity 3.0
Target platform: Web Browsers

The game has been part of a Hollywood film marketing campaign for "Journey 2 – The Misterious Island".
The game goal is to avoid getting hit by obstacles and birds, inspired by a movie scene.
Trailer video: here
Gameplay video: here

My role: Game Designer, Level Designer, Sound Consultant and Playtester.
© 2011 Aquiris Game Experience

ForWarner Bros.

Title Screen

Gameplay

Gameplay

Cutscene

Gameplay

Gameplay

Gameplay (hit by a bird)

How to Play Screen